Saturday, July 16, 2011
The Fun Theory
Friday, July 15, 2011
Dear Airlines, Please Don't Piss Off Famous People With Blogs
so, they lied. but why? just for fun? just to torture tired travelling musicians? just to make annoying travel even more annoying?
did they get a memo from the devil that morning:
'whenever possible try to make air travel, which is already annoying, even more annoying.
sincerely,
the devil'
Monday, July 11, 2011
Ericsson and Dave and his machines
Some of you are going to look at this video — the story of a young guy named Dave (that's Dave in the picture just above) who's on his way home to an apartment where his stove, lights, vacuum cleaner, microwave and fireplace are feverishly anticipating his return, and you're going to say, "Ahhhhh, let me be Dave. If only I could have a place wired like his."
Others of you are going to want to take a sledgehammer to every lamp, toaster, vacuum cleaner and microchip in the place — and perhaps to Dave.
I don't know which side of the Dream Technology Divide you are on, but trust me, this is a polarizing video.
UK Rail tickets fail basic usability
I overheard a familiar conversation on the train to London the other day. The ticket inspector was explaining to a passenger that their ticket was no good, the conversation went something like this.
Inspector: Tickets please Passenger: Here you go Inspector: I need both parts please Passenger: …. I only bought a single Inspector: Your ticket comes with a reservation. If you don’t have the reservation part you’ll need to buy a new ticket. Passenger: (Cue panicked fumbling through bags)… Oh here you go. Inspector: …Ahh see you’re on the wrong train. This ticket has booked you on the 7.45.
The passenger had to buy another ticket, or risk a penalty fare.
This got me thinking (As I looked down to check my own ticket). No wonder they didn’t know what train they were allowed to catch. These tickets make no sense. They are designed for ticket inspectors. Not for travellers.
Friday, July 8, 2011
Frank Gehry and Principles of Design
Time and time again we see Frank Gehry, with great intention and thoughtful discipline, building great experiences around the needs of people. He never once started a project with the end goal of pleasing his client; rather, he approaches each engagement with a continuous devotion to the end user.
So if we take the Three Principles of Being Frank:
- purpose before presentation
- explore and iterate
- shape and movement
we begin to see some very foundational UX practices.
Full article here: http://uxmag.com/design/lets-be-frank
Saturday, July 2, 2011
Clifford Geertz and the "thick description"
Sometime in the mid-90s, when I was learning how to use research in the design process, a mentor of mine, Rick Robinson, would hold book reviews on Fridays at e-Lab, one of the first ethnographic research consultancies that helped design firms, advertising agencies, and corporations understand their users and customers. During one of those late afternoon sessions, he introduced Clifford Geertz's book The Interpretation of Cultures and spoke about the role and importance that a "thick description" plays when describing our experiences in the field.